Theme Colors

News Archive

Apr 17, 2009

High scores for SameColors are saved for the 10 highest results. You can track them in a new menu item named as Details in the Highscore menu. This listing is available for each difficulty level.

Jan 3, 2009

Sudoku for mobile has been improved and it is available for online trial now. You can try the game without downloading and installing to your cell phone by clicking to the following link.

In the near future we are planning to introduce the hint feature, when the player get stuck this new feature will help to give a clue what digit (and where) to fill in. We will support the pen (or pointer) for a better game experience and you will be able to send your best achievements to the high scores.

As for the bigger plans for this year, we are planning develop a game for the new Google Android platform. Let us know if you have a favorite ;)

Nov 8, 2008

The new version of the game allows you to send the high score to the server. You may check the top scores and recent score statistics here.

Oct 23, 2008

Lines for mobile gaming experience has been improved. On medium and harder levels the board is wider and you have to collect longer lines. The game is getting more exciting, because 4 new blocks are dropped if you cannot build a line in the actual step. On medium level you need at least 6 long line and on hard level at least 7 blocks long line.

High score can be listed for the best ten scores at each level. Check for more details this page.

Sep 26, 2008

Lines for mobile has been published. The objective of the game is to move blocks from cell to cell to form lines (vertical, horizontal or diagonal). When a line contains at least 5 blocks they are removed from the board and your score increases. Check the game page for more details here.

Online trial version is also available. By clicking on the following link you are able to try the game without downloading to your mobile phone.

May 31, 2008

SameColors online trial version is available now. By clicking on the following link you are able to try the game without downloading to a mobile phone. More new devices are supported. The game is entering in pause state when an incoming call is in progress.

February 10, 2008

Kakuro online trial version is available now. By clicking on the following link you are able to try the game without downloading to a mobile phone.

January 14, 2008

Kakuro for mobile has been published. The objective of the game is to insert digits from 1-9 into the empty cells to total the clue associated with it. Some darker cells contain a diagonal slash from top left to bottom right with numbers in them, called the clues. Four difficulty levels are provided; easy, medium, hard and master. Waiting for your feedback!

November 4, 2007

Optimized content for mobile phones. The server detects whether the browsing request came from a cell phone or regular browser. In case of mobiles the generated content is smaller and has simple layout. You may always switch to mobile content by clicking on the cell phone icon at the bottom of the page. The mobile content can be also switched back to rich content with a link at the bottom of the page.

October 26, 2007

High scores were improved. New statistics were added. Several new devices are supported.

June 15, 2007

A new release of the SameColors has been published. The new version of the game allows the player to send the high score to the server. You may check the top scores and recent score submittions here.

Undo movement is supported now. The game keeps the history of block removals. You can always go back to a previous state of the game if a piece has been removed accidentally.

Shortcuts are helping to access the frequently used commands. You may undo with the star key or create a new game with the pound key.

April 2, 2007

A new service has been added to our website. Each day a different image or photograph is featured. Click here to see the daily picture.

January 27, 2007

CLDC 1.0 devices are supported now (E.g. Motorola A1000, Nokia 6600, 6620, etc.). The mobile version of the SameColors game supports both CLDC 1.0 and 1.1 capable devices. Try here.

December 10, 2006

You may print Kakuro puzzles now! Each day new puzzles are generated with different difficulty levels. Try here.

The name of Kakuro cames from the abbreviation of kasan kurosu (addition cross), another offen used name is Cross Sums. The puzzle has 3 different cells:

  • A clue cell - which has a number at right and/or bottom side.
  • A block cell - filled out with a darked color, which is unused, similar to cross word puzzles.
  • An empty/white cell - where you fill in a number between 1 and 9.

The objective of the game is to place a number from 1 to 9 in each empty cell so that the sum of the numbers in each consecutive white cells (both horizontal and vertical) is the digit appearing in the clue cell at right (for horizontal) or bottom (for vertical) side. The same number cannot be placed in a consecutive cell.

October 30, 2006

Multi-language support has been added to the website. We started to translate the content into Hungarian.

October 23, 2006

SameColors for mobile phone has been uploaded. The objective of the game is to remove all blocks from the board by selecting the largest groups of stones with the same color. You can remove blocks with same color that are touching each other vertically or horizontally.

The score is calculated as follows: (n-1)*(n-1), where n is the number of removed blocks at one time. Bonus is added if the board is completely cleared. The bonus added is the size of the board (e.g. 81 on easy level).

October 02, 2006

You may print your daily puzzles. Each day three unique sudoku puzzles are generated with different difficulty levels; easy, medium and hard.

Click here to print your daily puzzles.

August 21, 2006

The first pack of mobile games were uploaded. The current version of the games is running on all type of cell phones with CLDC 1.1 and MIDP 2.0 support.

May 01, 2006

First draft of the design and layout has been created. We designed the page to have a simple and clean layout with top or main navigation.

Each page could have a sub-menu at the left side and below this you may find the latest news in headlines regarding our web site and games. The first draft provides the Games, News and About sections as static pages, but in the near future we are planning to add some dynamic content to support the online version of the published games.